Publisher: Electronic Arts
Crysis is seen by many as the poster boy for DirectX 10 and it will make your system cry, quite literally – it’s a monster! It doesn’t come as much of a surprise then, that the graphics are something special – they’re above and beyond anything we’ve ever seen in a PC game.
We tested the game using the 64-bit executable under DirectX 10 mode with the 1.21 patch applied. We used a custom timedemo recorded from the Laws of Nature level which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game. We found that around 27-33 fps in our custom timedemo was sufficient enough to obtain a playable frame rate through the game. It's a little different to other games in that the low frame rates still appear to be quite smooth.
We set all of the in-game details to High and forced 8x anisotropic filtering in the driver menu as there is currently no support for it in game. We tested at 1,280 x 1,024, using 0x, 2x and 4x anti-aliasing, 1,680 x 1,050 using 0x and 4xAA, 1,920 x 1,200 using 0x and 2xAA and 2,560 x 1,600 with 0xAA and 2xAA. By extensively testing using anti-aliasing in very high resolutions in conjunction to Very High quality, we'll be pushing even the bleeding edge hardware on test to the limit.
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ATI Radeon HD 4870 X2 2GB
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Nvidia GeForce GTX 285 1GB
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Nvidia GeForce GTX 275 896MB
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Sapphire Radeon HD 4890 1GB Atomic
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ATI Radeon HD 4890 1GB
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Asus Radeon HD 4890 1GB
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MSI N260GTX Lightning
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Nvidia GeForce GTX 260-216 896MB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 275 896MB
-
Sapphire Radeon HD 4890 1GB Atomic
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4890 1GB
-
Asus Radeon HD 4890 1GB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 275 896MB
-
Sapphire Radeon HD 4890 1GB Atomic
-
Asus Radeon HD 4890 1GB
-
ATI Radeon HD 4890 1GB
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 275 896MB
-
Sapphire Radeon HD 4890 1GB Atomic
-
Asus Radeon HD 4890 1GB
-
ATI Radeon HD 4890 1GB
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Sapphire Radeon HD 4890 1GB Atomic
-
Nvidia GeForce GTX 275 896MB
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
-
Asus Radeon HD 4890 1GB
-
ATI Radeon HD 4890 1GB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Sapphire Radeon HD 4890 1GB Atomic
-
Nvidia GeForce GTX 275 896MB
-
Asus Radeon HD 4890 1GB
-
ATI Radeon HD 4890 1GB
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
Frames Per Second
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 285 1GB
-
Sapphire Radeon HD 4890 1GB Atomic
-
Nvidia GeForce GTX 275 896MB
-
MSI N260GTX Lightning
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4890 1GB
-
Asus Radeon HD 4890 1GB
Frames Per Second
In the majority of
Crysis tests, the Lightning was only capable of beating a stock speed GTX 260, with the two cards loitering down the bottom of the graphs. At 1,280 x 1,024 with 4xAA it did better, but was still slower than the cheaper GTX 275 which managed a couple of frames per second faster minimum frame rate which is especially important around the 25fps mark as when it drops below this you start to notice slowdown.
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